These files show the behavior of an animation for different framesPerSecond
values set, especially edge cases.
The animated prim has time samples from 0
to 100
:
double3 xformOp:translate.timeSamples = { 0: (0, 0, 0), 100: (100, 0, 0), }
framesPerSecond = -1
: framesPerSecond_-1.usdaframesPerSecond = 0
: framesPerSecond_0.usdaframesPerSecond = 1
: framesPerSecond_1.usdaframesPerSecond = 24
: framesPerSecond_24.usdaframesPerSecond = 48
: framesPerSecond_48.usdaframesPerSecond = 100
: framesPerSecond_100.usdaframesPerSecond = 101
: framesPerSecond_101.usdaframesPerSecond = 128
: framesPerSecond_128.usda#usda 1.0
(
customLayerData = {
string copyright = "Copyright 2022 Apple Inc. All rights reserved."
}
endTimeCode = 100
framesPerSecond = 101
startTimeCode = 0
metersPerUnit = 0.01
subLayers = [
@../../../_common/animated_cube_translation.usda@,
@../../../_common/axis.usda@
]
upAxis = "Y"
defaultPrim = "World"
)