These files show the behavior of an animation for different timeCodesPerSecond
values set, especially edge cases.
The animated prim has time samples from 0
to 100
:
double3 xformOp:translate.timeSamples = { 0: (0, 0, 0), 100: (100, 0, 0), }
timeCodesPerSecond = -1
: timeCodesPerSecond_-1.usdatimeCodesPerSecond = 0
: timeCodesPerSecond_0.usdatimeCodesPerSecond = 1
: timeCodesPerSecond_1.usdatimeCodesPerSecond = 24
: timeCodesPerSecond_24.usdatimeCodesPerSecond = 48
: timeCodesPerSecond_48.usdatimeCodesPerSecond = 100
: timeCodesPerSecond_100.usdatimeCodesPerSecond = 101
: timeCodesPerSecond_101.usdatimeCodesPerSecond = 128
: timeCodesPerSecond_128.usda#usda 1.0
(
customLayerData = {
string copyright = "Copyright 2022 Apple Inc. All rights reserved."
}
endTimeCode = 100
startTimeCode = 0
subLayers = [
@../../../_common/animated_cube_translation.usda@,
@../../../_common/axis.usda@
]
timeCodesPerSecond = 101
upAxis = "Y"
metersPerUnit = 0.01
defaultPrim = "World"
)