These files showcase different transform operations.
Schema specification: https://github.com/PixarAnimationStudios/USD/blob/release/pxr/usd/usdGeom/schema.usda
This file shows an example of a mesh with a simple, common stack of transform operations.
uniform token[] xformOpOrder = [ "xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale" ]
 simple_transform.usda, usdrecord 22.08
simple_transform.usda, usdrecord 22.08
This file shows an example of a mesh with a complex stack of transform operations.
uniform token[] xformOpOrder = [ "xformOp:translate", "xformOp:translate:rotatePivotOffset", "xformOp:translate:rotatePivot", "xformOp:rotateXYZ:rotateOffset", "xformOp:rotateXYZ", "!invert!xformOp:translate:rotatePivot", "xformOp:translate:scalePivotOffset", "xformOp:translate:scalePivot", "xformOp:transform:shear", "xformOp:scale:scaleOffset", "xformOp:scale", "!invert!xformOp:translate:scalePivot" ]
 complex_transform.usda, usdrecord 22.08
complex_transform.usda, usdrecord 22.08
This file shows an example of a mesh with a matrix transform.
uniform token[] xformOpOrder = ["xformOp:transform"]
 matrix_transform.usda, usdrecord 22.08
matrix_transform.usda, usdrecord 22.08
This file shows an example of a mesh with a matrix transform with weird, nonsensible values.
custom Matrix4d xformOp:transform = ((1, 2, 3, 4), (5, 6, 7, 8), (9, 10, 11, 12), (13, 14, 15, 1)) uniform token[] xformOpOrder = ["xformOp:transform"]
 weird_matrix_transform.usda, usdrecord 22.08
weird_matrix_transform.usda, usdrecord 22.08
This file uses nestes Xforms to verify that transform operations are correctly applied in order.
 xforms_nested.usda, usdrecord 22.08
xforms_nested.usda, usdrecord 22.08
This file uses nestes Scopes and Xforms to verify that transform operations are correctly applied in order and that a mix of Scopes and Xforms doesn’t cause issues.
 scopes_and_xforms_nested.usda, usdrecord 22.08
scopes_and_xforms_nested.usda, usdrecord 22.08
#usda 1.0
(
    customLayerData = {
        string copyright = "Copyright 2022 Apple Inc. All rights reserved."
    }
    defaultPrim = "World"
    upAxis = "Y"
    metersPerUnit = 0.01
)
def Scope "World"
{
    over "axis" (
        references = @../../../_common/axis.usda@
    )
    {
    }
    def Xform "A"
    {
        double3 xformOp:translate = (1, 2, 3)
        uniform token[] xformOpOrder = ["xformOp:translate"]
        def Xform "B"
        {
            double3 xformOp:translate = (0.1, 0.2, 0.3)
            uniform token[] xformOpOrder = ["xformOp:translate"]
            def Xform "C"
            {
                double3 xformOp:translate = (0.01, 0.02, 0.03)
                uniform token[] xformOpOrder = ["xformOp:translate"]
                def Cube "Cube"
                {
                }
            }
        }
    }
}